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Recounting RPG adventure stories

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A motley crew investigates – part 5

Written by Vincent on October 15, 2010 - 0 Comments
Categories: Gameplay Log

We are continuing the Lone Wolf Heroes of Magnamund edition of our adventure. See part 1, part 2, part 3 and part 4. This is the final part of the game session. Our adventurers stood in front of the gates to Count Gerrich’s manor after solving the garden puzzle. And then they heard a woman’s [...]

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A motley crew investigates – part 4

Written by Vincent on October 13, 2010 - 0 Comments
Categories: Gameplay Log

We are continuing the Lone Wolf Heroes of Magnamund edition of our adventure. See part 1, part 2 and part 3. Our adventurers survived a deadly surprise ambush by 6 black hooded ninjas, wanted to eat a Sommlending knight’s horse for dinner, and finally arrived at the garden gate of Count Gerrich’s estate. At the [...]

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A motley crew investigates – part 3

Written by Vincent on October 12, 2010 - 0 Comments
Categories: Gameplay Log

We are continuing the Lone Wolf Heroes of Magnamund edition of our adventure. See part 1 and part 2. So our adventurers met up at White Lion’s Inn, and decided to venture forth to Count Gerrich’s estate to find out what happened. Each of them held a secret piece of the story. Gorwinson (Sommlending Knight [...]

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Recent Posts

  • Last chapter
  • Dwarven city seal – part 3
  • Dwarven city seal – part 2
  • Dwarven city seal – part 1
  • Kobold exodus – part 2

Math Wizard

"Everything can be reduced to an equation."



You will experience possibly the smartest character build ever in D&D 4th edition. To use the Math Wizard build effectively, you might actually have to understand math principles. Shocking, I know.

About Vincent

I play D&D semi-regularly. I like magic users (thus mostly falling into controller roles). I tell funny adventure stories.
I also write about math and programming and other interesting topics at polymathprogrammer.com. I publish a monthly online magazine Singularity for curious artists and intellectuals.


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