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Recounting RPG adventure stories

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A motley crew investigates – part 1

Written by Vincent on October 6, 2010 - 0 Comments
Categories: Gameplay Log

It’s been months, but I’ve recovered sufficiently from the shock of being a DM to a limit-testing group of Kai Lords in the last adventure. So recently, Mongoose Publishing released the “Heroes of Magnamund” (aff link), adding more classes (12 in fact) to that of Kai Lord. You can get the original multiplayer Lone Wolf [...]

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Shard Saga – Sliding ice

Written by Vincent on September 1, 2010 - 0 Comments
Categories: Gameplay Log

I missed the first part of the previous game session. So I, Kepler that is, joined for the 3rd and final encounter of the ice cavern. How did the adventurers get to the ice cavern? “Air freight, what else?” winked the DM, referring to the airship of the Twelve, with Lady Sharyn in it. Apparently, [...]

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Sir Boracelsus – Champion of True Love

Written by Vincent on June 16, 2010 - 0 Comments
Categories: Gameplay Log

So it was a new Dungeons & Dragons game. The DM told us to prepare new 1st level characters. The house rules were All of us had to be of the same race We are not to tell each other what character classes we’re playing No magical items (at first) The consensus was that all [...]

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Recent Posts

  • Last chapter
  • Dwarven city seal – part 3
  • Dwarven city seal – part 2
  • Dwarven city seal – part 1
  • Kobold exodus – part 2

Math Wizard

"Everything can be reduced to an equation."



You will experience possibly the smartest character build ever in D&D 4th edition. To use the Math Wizard build effectively, you might actually have to understand math principles. Shocking, I know.

About Vincent

I play D&D semi-regularly. I like magic users (thus mostly falling into controller roles). I tell funny adventure stories.
I also write about math and programming and other interesting topics at polymathprogrammer.com. I publish a monthly online magazine Singularity for curious artists and intellectuals.


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