Honeybeech

Recounting RPG adventure stories

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D&D 4e is destroying my storytelling ability

Written by Vincent on December 29, 2009 - 5 Comments
Categories: Uncategorized

First, I want to apologise to my regular D&D gaming friends. This is not an assault on your playing style. It’s just a dissatisfaction between me and Dungeons & Dragons. True story: I saw an opening and wanted to position my character in a better place. As a storyteller, I thought that was a situation [...]

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Dungeons & Dragons on Microsoft Surface

Written by Vincent on December 20, 2009 - 0 Comments
Categories: Uncategorized

This looks really cool. SurfaceScapes Gameplay Session from Surfacescapes on Vimeo. Thanks to @armchairdude for the link. WARNING: no coherent thread of thinking up ahead. The fun of Dungeons & Dragons (or any RPG for that matter) come from suspension of belief. Some aspect of the reality you’re experiencing no longer applies in the game [...]

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Shard Saga – Whirlwind, ramps and platforms part 2

Written by Vincent on December 14, 2009 - 0 Comments
Categories: Gameplay Log

I’m continuing the story from part 1. Previously, you read about Kepler squeezing between the griffon and dragon, and cast Flame Spiral. The reason why Kepler never got to do his burn-adjacent-enemies trick was the DM got the artillery draconian at the 20 feet platform to blast something around Kepler. Which also moved the griffon [...]

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Recent Posts

  • Last chapter
  • Dwarven city seal – part 3
  • Dwarven city seal – part 2
  • Dwarven city seal – part 1
  • Kobold exodus – part 2

Math Wizard

"Everything can be reduced to an equation."



You will experience possibly the smartest character build ever in D&D 4th edition. To use the Math Wizard build effectively, you might actually have to understand math principles. Shocking, I know.

About Vincent

I play D&D semi-regularly. I like magic users (thus mostly falling into controller roles). I tell funny adventure stories.
I also write about math and programming and other interesting topics at polymathprogrammer.com. I publish a monthly online magazine Singularity for curious artists and intellectuals.


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